hey poeple, little status update about how its going:
Right now i did the following things:
- Ships can be spawned form the menu, so you can finally swap ships
- You can kill enemies now (but you dont get a score from it yet)
- Buying now takes credits
- Changed camera behaviour
- more minor stuff
- even more minor stuff
and now I installed linux gnome-ubuntu, I decided to not work on windows anymore.
yeah this would mean it will be easier for me to develop for the android devices, as they are linux based as well. but I did it mainly because I wanted to get used to it.
Still no spaceships from modellers, but i'm still hoping that that will come soon
Hopefully better update next time D8
An IOS and Android RTS Game, with spaceships and stuff.
also for PC, WindowsPhone, and the Pokedex.
The most crazy mindblowing game of the cosmos.
Tuesday, 15 December 2015
Monday, 7 December 2015
Sunday, 6 December 2015
Different ship buy menu, and ship spawning
alright, new update again.
To aim towards the first version of the game, the game needed the menus to be a bit more practical and simpler.
So heres the new ship buy menu:
Very simple, can only contain 3 ships. You'll be able to repair your ship there later on as well.
But most importantly, you can finally swap ships!
Also, you might notice that the 'contributors' section has a new guy there! Duncan D will do some additions to the marketing of this game. (dont be suprised if he talks about helicopter dildo's all the time) Today he set up a moddb page of the game, so if you are familiar with moddb, then great!
The game is up there now as well:
http://www.moddb.com/games/invasio
Sunday, 29 November 2015
status update
Hey People
Can't show you much this time, These days theres a code cleanup going on.
But here's something that I can already share
First of all,
New domain!
http://www.invas.io
But...
http://invas.io
tends not to work everywhere. But if it works for you, excelent! weeee
also there are some people who might want to help me out with (re)modeling the ships.
hopefully there will be a result of that soon. Once there is it'll be on this page
So stay tuned for next time
Can't show you much this time, These days theres a code cleanup going on.
But here's something that I can already share
First of all,
New domain!
http://www.invas.io
But...
http://invas.io
tends not to work everywhere. But if it works for you, excelent! weeee
also there are some people who might want to help me out with (re)modeling the ships.
hopefully there will be a result of that soon. Once there is it'll be on this page
So stay tuned for next time
Sunday, 22 November 2015
Planet Entry
Wuzaaa
Ok new update again,
this time There is 'some' AI working. Very primitive one but hey now there is gameplay and that is good for the game.
And then, there is also planet entry!
Once you entered a planet, you can buy new ships or repair your own one.
So no there is a speed meter. If you go slow enough for a long period of time, you will enter the planet.
Talking about ships, There are a few new ones! *children yelling 'yaaay' at the background*
Not so super impressive, But they will be the first ships you will encounter in the game. these are very basic weak ships. In the later version on the game, It will get some more style. Or perhaps there will be an 3D artist who can do that for me
Next time, There will be a menu where you can buy ships.
Ok new update again,
this time There is 'some' AI working. Very primitive one but hey now there is gameplay and that is good for the game.
Primitive AI
And then, there is also planet entry!
Once you entered a planet, you can buy new ships or repair your own one.
So no there is a speed meter. If you go slow enough for a long period of time, you will enter the planet.
Slowing down until speed is right for entry.
Then after 3 second, entering planet
And thennnnn
A menu should appear later on where you can buy new ships.
You will be able to buy it from 'credits' you get by destroying other ships.Talking about ships, There are a few new ones! *children yelling 'yaaay' at the background*
Not so super impressive, But they will be the first ships you will encounter in the game. these are very basic weak ships. In the later version on the game, It will get some more style. Or perhaps there will be an 3D artist who can do that for me
Friendly heavy fighter
Enemy light fighter
Next time, There will be a menu where you can buy ships.
Sunday, 15 November 2015
Added atmosphere on planets
BAM!!
Enough said.
Ok well...
You also might notice i'm flying a different ship now, I'll talk about that later as well... perhaps
Sunday, 8 November 2015
New ship
Ok I was actually planning to make an AI update,
But it hasn't gotten that far yet, I noticed I needed to implement some more ship physics for a popper AI to work. (rotation speed mainly), combine that also with player controls gave me a bit of a headache.
I got somewhere with the AI already but its not worth it to show that yet because its crap.
But I did made a new ship that I can show you now
and here it is:
But it hasn't gotten that far yet, I noticed I needed to implement some more ship physics for a popper AI to work. (rotation speed mainly), combine that also with player controls gave me a bit of a headache.
I got somewhere with the AI already but its not worth it to show that yet because its crap.
But I did made a new ship that I can show you now
and here it is:
it can store not 1, not 2, not 3, not 4, not ....... 6 , but 5!! five fighter jets!!
so yeah this is will be quite epic.
(the wrong type of fighters are docked though, they belong to the other team actualy)
I call it the:
Rising-Tornado-Ultra-Hyper-Absolute-Ship-Destroyer-7000-Of-Dawn-K-Minus-8-TURB0-Õ̶͎̹̭̣̺̩̼̇̇̎͐̕f̥͍͙̼̬̬ͯͯ͋̆̓͠-̧̛͚͈̻̺̭̮̻̅̌͌̅͗ͩ͡C̭̤̏͂ͧ̐ͩͪḥ̞̗̬̲̙͓ͬ̀̾ͮ͢a͚̞̖̭̙̥̔̉̋͋ͅͅͅơ͎̰̖̝̖ͮ͡ͅs̼̖̼̞̝̐͋
Rising-Tornado-Ultra-Hyper-Absolute-Ship-Destroyer-7000-Of-Dawn-K-Minus-8-TURB0-Õ̶͎̹̭̣̺̩̼̇̇̎͐̕f̥͍͙̼̬̬ͯͯ͋̆̓͠-̧̛͚͈̻̺̭̮̻̅̌͌̅͗ͩ͡C̭̤̏͂ͧ̐ͩͪḥ̞̗̬̲̙͓ͬ̀̾ͮ͢a͚̞̖̭̙̥̔̉̋͋ͅͅͅơ͎̰̖̝̖ͮ͡ͅs̼̖̼̞̝̐͋
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