tag:blogger.com,1999:blog-37093982205468851542024-03-13T08:16:40.909-07:00Invasion Of The Cosmos BlogAn IOS and Android RTS Game, with spaceships and stuff.
also for PC, WindowsPhone, and the Pokedex. <br>
The most crazy mindblowing game of the cosmos.
JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.comBlogger34125tag:blogger.com,1999:blog-3709398220546885154.post-34631644094480653962016-01-24T17:11:00.001-08:002016-01-24T17:11:19.432-08:00Status update<p dir="ltr">Het guys, <br>
Just letting you know. I made some stuff again but not worth showing.</p>
<p dir="ltr">I made a gameover screen, and im currently working on sound.</p>
<p dir="ltr">So thats it, well see what i have done next time :<u>v</u></p>
JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-72407302956950694182016-01-10T15:36:00.002-08:002016-01-10T15:36:57.655-08:00Waves<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjksKlFYlm0vrdxx3ulwKY5a2a6XqrK64bPKX-4Sq137XZcqwluAOk71oHYkaeixwIxxbpq6nesOxb16n8KV1nifpMZvt2EjPKBnLQsaE7XLlT38fSuNUbzv7xwkgPmDYqKrsKkWjJVmF4/s1600/Wave.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjksKlFYlm0vrdxx3ulwKY5a2a6XqrK64bPKX-4Sq137XZcqwluAOk71oHYkaeixwIxxbpq6nesOxb16n8KV1nifpMZvt2EjPKBnLQsaE7XLlT38fSuNUbzv7xwkgPmDYqKrsKkWjJVmF4/s320/Wave.png" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNmukYEvrfiQISYiGcNUAaEV_IXwOvqQg_EUjXBqlPn1F9JnjyU6qpXA7JJATFGNooLTKn6iRSO0Wz2v74qhQmYQUkoKam2JaK_7yrBhAcZoeeKJ_aJ57KLhoyx_BTeqiiFLqJphnp66k/s1600/Wave1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNmukYEvrfiQISYiGcNUAaEV_IXwOvqQg_EUjXBqlPn1F9JnjyU6qpXA7JJATFGNooLTKn6iRSO0Wz2v74qhQmYQUkoKam2JaK_7yrBhAcZoeeKJ_aJ57KLhoyx_BTeqiiFLqJphnp66k/s320/Wave1.png" width="320" /></a></div>
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moarrrr enemiessssss<br />
still needs some work.... moarrrr enemiessssss = slow performance ........ for now....JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-87282791574180948772016-01-03T10:02:00.000-08:002016-01-03T10:02:03.667-08:00Radar<div class="separator" style="clear: both; text-align: left;">
Guess where the enemy is!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh13_neTXZ9ODnBEK_XJkERc4chpoE1lhyLQ1i4iPmHv9mrM43qVex6UdMmv1lwOaXRZTPTjX8YOtKhNBz4079t2Z4Opx5S3oyBp6ExpkF1dez4AXXLcpYtzqf2fij82RhwNaBhXP8bXQg/s1600/Radar1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh13_neTXZ9ODnBEK_XJkERc4chpoE1lhyLQ1i4iPmHv9mrM43qVex6UdMmv1lwOaXRZTPTjX8YOtKhNBz4079t2Z4Opx5S3oyBp6ExpkF1dez4AXXLcpYtzqf2fij82RhwNaBhXP8bXQg/s320/Radar1.png" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOUzxuSLgxPHVVoKI183SXXF35LePwlA9p4A-xzdNgcI8lhMdEuXs3_GAAp10AgUUISE4EiWJ3GyVDLsM2NylqqCBqD9OFoBYhRAoSH1W4XdNkoCAtVGQhyphenhyphen3sg9HEE0JI3_z8tgjagGsQ/s1600/Radar2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOUzxuSLgxPHVVoKI183SXXF35LePwlA9p4A-xzdNgcI8lhMdEuXs3_GAAp10AgUUISE4EiWJ3GyVDLsM2NylqqCBqD9OFoBYhRAoSH1W4XdNkoCAtVGQhyphenhyphen3sg9HEE0JI3_z8tgjagGsQ/s320/Radar2.png" width="320" /></a></div>
<br />
No not behind the planet.......<br />
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<br />
That red arrow,<br />
This will make seeking enemies much easier. Also its nicer for combat because fast moving planes often go out of the screen. Now you wont get so much of a suprise attack anymore (from any smartass AI). In the future the 'radar' will also be upgradable, and perhaps get the ability to also detect the treatlevelJesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-74111293674234431632015-12-27T17:50:00.001-08:002015-12-27T17:50:18.183-08:00Woosh, The game can now run in a browserAnd more compatibility shit!!<br />
it now runs on,,,,<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw1tKykKv4JRfrPosZfTjv8hu3uLZ722ERHyDXlKWlqidraTpoBwA_EW6ieDuw9b34766ntFNFSmpYMsJZTY5LD9FMpC0CSWKdkhBfnhQXLjQ4pRn7INFaGoDKoEcekLCN9uQ_Dg5VPJU/s1600/Screenshot+from+2015-12-28+02-42-30.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="193" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw1tKykKv4JRfrPosZfTjv8hu3uLZ722ERHyDXlKWlqidraTpoBwA_EW6ieDuw9b34766ntFNFSmpYMsJZTY5LD9FMpC0CSWKdkhBfnhQXLjQ4pRn7INFaGoDKoEcekLCN9uQ_Dg5VPJU/s320/Screenshot+from+2015-12-28+02-42-30.png" width="320" /></a></div>
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Da browserrrrrrrrrr</div>
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yush.</div>
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Only ONE tiny little thing.</div>
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<span style="font-size: x-small;">no actually two.</span></div>
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The browser version doesn't really like having threads.. Its possible but ..... mmmmeee.... so right now theres no planet in the background, since they usually get spawned by a background thread.</div>
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Second thing, it needs WebGL 2.0 to run, and it will take some while when all browsers actually support 2.0. but when that time DOES come, then boom! first game ever using WebGL 2.0!! or something. </div>
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This was a real pain in the butthole</div>
JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-19411021597280988422015-12-20T12:01:00.000-08:002015-12-20T13:05:40.413-08:00Another status updatethe game now runs on linux<br />
So now it'll be easier to get it running on android soon as well, and also on other devices, since i had to solve a lot of compatibility errors.<br />
<br />
but otherwise nothing to show.JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-87869207946659919382015-12-15T04:46:00.004-08:002015-12-15T04:46:58.627-08:00status updatehey poeple, little status update about how its going:<br />
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Right now i did the following things:<br />
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- Ships can be spawned form the menu, so you can finally swap ships<br />
- You can kill enemies now (but you dont get a score from it yet)<br />
- Buying now takes credits<br />
- Changed camera behaviour<br />
- more minor stuff<br />
- even more minor stuff<br />
<br />
and now I installed linux gnome-ubuntu, I decided to not work on windows anymore.<br />
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yeah this would mean it will be easier for me to develop for the android devices, as they are linux based as well. but I did it mainly because I wanted to get used to it.<br />
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Still no spaceships from modellers, but i'm still hoping that that will come soon<br />
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Hopefully better update next time D8JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-18903018715407364222015-12-07T19:17:00.005-08:002015-12-07T19:17:50.684-08:00Explosion<div class="separator" style="clear: both; text-align: center;">
<b>BOOM!</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUqow2mgKSUfDzWhNDYkIAmqygomED24Ka1sfb_d1fzDQ5-b-r1qbz_fCWpHd0Vub0r4DkMJFuW9CHw26f3wUYH9QcODzvhW7KGaeBOgRympZEaI6Hcriuj2BLzFR4RtzZgD8ulPEKnPI/s1600/Shooting.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUqow2mgKSUfDzWhNDYkIAmqygomED24Ka1sfb_d1fzDQ5-b-r1qbz_fCWpHd0Vub0r4DkMJFuW9CHw26f3wUYH9QcODzvhW7KGaeBOgRympZEaI6Hcriuj2BLzFR4RtzZgD8ulPEKnPI/s400/Shooting.gif" width="400" /></a></div>
<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-71928034481634303272015-12-06T14:54:00.000-08:002015-12-06T14:56:00.115-08:00Different ship buy menu, and ship spawning<br />
alright, new update again.<br />
To aim towards the first version of the game, the game needed the menus to be a bit more practical and simpler.<br />
So heres the new ship buy menu:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHRRsD6AvRBwGtSYh8BKkhtyLdaWIgiUIKk90ZTz3xL1q5OlT3DIutVhAUUbbWHd68PdpJ6gd8hetoFRsayrfGlwEHkifAg-0N3DohZlZ2qS-d1q_iQd36j4bqOqE6AfkGg-abzAzwRY0/s1600/ShipBuyMenu.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHRRsD6AvRBwGtSYh8BKkhtyLdaWIgiUIKk90ZTz3xL1q5OlT3DIutVhAUUbbWHd68PdpJ6gd8hetoFRsayrfGlwEHkifAg-0N3DohZlZ2qS-d1q_iQd36j4bqOqE6AfkGg-abzAzwRY0/s320/ShipBuyMenu.png" width="320" /></a></div>
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Very simple, can only contain 3 ships. You'll be able to repair your ship there later on as well.<br />
But most importantly, you can finally swap ships!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs4GloRd69CYt5KLHrvXM0d27AoP3aiSiyyOQGTo_HbfchjIGgzNFJ9fctrjWUx3PC4NrAkHuAqNYKZV8ouZ64KBLDVGSYDQZpPzvo4nNWWVxsGFqcUfh7n5lfnUe8TQlpgezOO6lQ0Ok/s1600/ShipSpawning2.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhs4GloRd69CYt5KLHrvXM0d27AoP3aiSiyyOQGTo_HbfchjIGgzNFJ9fctrjWUx3PC4NrAkHuAqNYKZV8ouZ64KBLDVGSYDQZpPzvo4nNWWVxsGFqcUfh7n5lfnUe8TQlpgezOO6lQ0Ok/s320/ShipSpawning2.gif" width="320" /></a></div>
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The spawning has to be improved though, there is no nice animation of it yet. but hey, it works! weeee<br />
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Also, you might notice that the 'contributors' section has a new guy there! Duncan D will do some additions to the marketing of this game. <span style="font-size: xx-small;">(dont be suprised if he talks about helicopter dildo's all the time) </span>Today he set up a moddb page of the game, so if you are familiar with moddb, then great!<br />
The game is up there now as well:<br />
<a href="http://www.moddb.com/games/invasio">http://www.moddb.com/games/invasio</a><br />
<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-67055464018884540942015-11-29T08:55:00.002-08:002015-11-29T08:55:44.721-08:00status updateHey People<br />
<br />
Can't show you much this time, These days theres a code cleanup going on.<br />
But here's something that I can already share<br />
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First of all,<br />
New domain!<br />
<br />
<a href="http://www.invas.io/">http://www.invas.io</a><br />
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But... <br />
<a href="http://invas.io/">http://invas.io</a><br />
tends not to work everywhere. But if it works for you, excelent! weeee<br />
<br />
also there are some people who might want to help me out with (re)modeling the ships.<br />
hopefully there will be a result of that soon. Once there is it'll be on this page<br />
<br />
So stay tuned for next timeJesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-43338046879656363422015-11-22T10:17:00.003-08:002015-11-22T10:30:24.563-08:00Planet EntryWuzaaa<br />
<br />
Ok new update again,<br />
this time There is 'some' AI working. Very primitive one but hey now there is gameplay and that is good for the game.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8H_L1C8bfqZupJ_BENe-yLccHa8mWBa84JWkVpm5JMg1RAy6lGkUT9Yv2GA-2CXUQkPr2XJDejaV8T0xk0t54e0MVXOOrPPJJbHn2mEt6dwxc5MReWDSa3EwxOSCt6weqJHDLQnVDJNI/s1600/Entering1.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="161" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8H_L1C8bfqZupJ_BENe-yLccHa8mWBa84JWkVpm5JMg1RAy6lGkUT9Yv2GA-2CXUQkPr2XJDejaV8T0xk0t54e0MVXOOrPPJJbHn2mEt6dwxc5MReWDSa3EwxOSCt6weqJHDLQnVDJNI/s320/Entering1.gif" width="320" /></a></div>
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Primitive AI</div>
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And then, there is also planet entry!<br />
Once you entered a planet, you can buy new ships or repair your own one.<br />
So no there is a speed meter. If you go slow enough for a long period of time, you will enter the planet.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDXwJrVpKNXLQf1eidy3bRZgbV2WpKS6RhixYSERdqq5UZd-tBHswkt1GyPdfj_g9O0m92WK1_R7dxlwEM-ABqX8NpCSKdvyGC4jUctBXJj5LwJ2gnj22HsOT8yPrn2IwePGJStc2HQEs/s1600/Entering4.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDXwJrVpKNXLQf1eidy3bRZgbV2WpKS6RhixYSERdqq5UZd-tBHswkt1GyPdfj_g9O0m92WK1_R7dxlwEM-ABqX8NpCSKdvyGC4jUctBXJj5LwJ2gnj22HsOT8yPrn2IwePGJStc2HQEs/s320/Entering4.gif" width="320" /></a></div>
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Slowing down until speed is right for entry.</div>
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Then after 3 second, entering planet</div>
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And thennnnn</div>
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A menu should appear later on where you can buy new ships.</div>
You will be able to buy it from 'credits' you get by destroying other ships.<br />
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Talking about ships, There are a few new ones! *children yelling 'yaaay' at the background*<br />
Not so super impressive, But they will be the first ships you will encounter in the game. these are very basic weak ships. In the later version on the game, It will get some more style. Or perhaps there will be an 3D artist who can do that for me<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFljprpJODb7UvcDYg-ietwUlqowFIda0FQ3DKwV2_2YAMdK1k4m64eyDbU0MojXBKhdh4a54tRRsdUhdO8PO3EmTJq3pOLxcCEu3hj-cO49EIevJmaYEGQ0JJhXr8iyOB7lS5oiAYMeo/s1600/ship1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFljprpJODb7UvcDYg-ietwUlqowFIda0FQ3DKwV2_2YAMdK1k4m64eyDbU0MojXBKhdh4a54tRRsdUhdO8PO3EmTJq3pOLxcCEu3hj-cO49EIevJmaYEGQ0JJhXr8iyOB7lS5oiAYMeo/s320/ship1.png" width="320" /></a></div>
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Friendly heavy fighter </div>
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Enemy light fighter</div>
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Next time, There will be a menu where you can buy ships.<br />
<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-12534242328882365992015-11-15T15:00:00.003-08:002015-11-15T15:00:55.915-08:00Added atmosphere on planetsBAM!!<br />
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Enough said.</div>
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Ok well...</div>
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You also might notice i'm flying a different ship now, I'll talk about that later as well... perhaps </div>
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<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-55695887686539728962015-11-08T12:41:00.001-08:002015-11-08T12:41:41.363-08:00New shipOk I was actually planning to make an AI update,<br />
But it hasn't gotten that far yet, I noticed I needed to implement some more ship physics for a popper AI to work. (rotation speed mainly), combine that also with player controls gave me a bit of a headache.<br />
I got somewhere with the AI already but its not worth it to show that yet because its crap.<br />
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But I did made a new ship that I can show you now<br />
and here it is:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSscloc-MwCAn7Zpt6mEMvXQqxU7g6-ORX8HoqNpkfBX-Q1Bbkywcne-9vbHqXwlLCgXGUhO9_QHLh1LaA5y2K81czcAwoLKJYTT3h_22elA8OlTddGOu5Z2ImjVO2r9GNR2yRXi1J6YM/s1600/shipe1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="293" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSscloc-MwCAn7Zpt6mEMvXQqxU7g6-ORX8HoqNpkfBX-Q1Bbkywcne-9vbHqXwlLCgXGUhO9_QHLh1LaA5y2K81czcAwoLKJYTT3h_22elA8OlTddGOu5Z2ImjVO2r9GNR2yRXi1J6YM/s320/shipe1.png" width="320" /></a></div>
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it can store not 1, not 2, not 3, not 4, not ....... 6 , but 5!! five fighter jets!!</div>
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so yeah this is will be quite epic.</div>
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(the wrong type of fighters are docked though, they belong to the other team actualy)</div>
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I call it the: <br /><br />Rising-Tornado-Ultra-Hyper-Absolute-Ship-Destroyer-7000-Of-Dawn-K-Minus-8-TURB0-Õ̶͎̹̭̣̺̩̼̇̇̎͐̕f̥͍͙̼̬̬ͯͯ͋̆̓͠-̧̛͚͈̻̺̭̮̻̅̌͌̅͗ͩ͡C̭̤̏͂ͧ̐ͩͪḥ̞̗̬̲̙͓ͬ̀̾ͮ͢a͚̞̖̭̙̥̔̉̋͋ͅͅͅơ͎̰̖̝̖ͮ͡ͅs̼̖̼̞̝̐͋</div>
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<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-43736729373771230412015-10-25T10:07:00.000-07:002015-10-25T10:11:41.184-07:00Fighter shootingFighter can now do 'pewpew'<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHEdPTKBVKbx7wV7pJ2oVnsjYPRkbvhPT5CM3gR218PePYnbvvi14klX4lidg8Fb01QaZsrnXiLEG7R7x2lbacQ_QOKwBu2ts34nHaFeT3PlGe2m_L2pm2iMiHl62h9CT6AqHAm3FSXxM/s1600/Shooting2C.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHEdPTKBVKbx7wV7pJ2oVnsjYPRkbvhPT5CM3gR218PePYnbvvi14klX4lidg8Fb01QaZsrnXiLEG7R7x2lbacQ_QOKwBu2ts34nHaFeT3PlGe2m_L2pm2iMiHl62h9CT6AqHAm3FSXxM/s320/Shooting2C.gif" width="320" /></a></div>
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(yeah I know, this ship is reaaallly strong...)</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR5hH4L4EVZ0JyqewGZ8V-s0a2v2PUPyNWZAGTUXmk_ST_QNrWqu2GCb4W9_HvNN8E7daShfkcuCVDzEt5W26MPKDoIud8Y4OqdZNrL_CpYkn_bzr8RGKcI0Q20UC92tgmSIVhuA14d7s/s1600/Shooting2.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgR5hH4L4EVZ0JyqewGZ8V-s0a2v2PUPyNWZAGTUXmk_ST_QNrWqu2GCb4W9_HvNN8E7daShfkcuCVDzEt5W26MPKDoIud8Y4OqdZNrL_CpYkn_bzr8RGKcI0Q20UC92tgmSIVhuA14d7s/s320/Shooting2.gif" width="320" /></a></div>
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the end<br />
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ok I did some more stuff like tweaking the controls and changing the background and more minor stuff<br />
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hopefully next time I have an enemy AI running!JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-13856646989485965652015-10-18T14:35:00.000-07:002015-10-18T14:35:29.983-07:00New engine flame thingBecause I wanted visual feedback on how much you are actualy accelerating<br />
here is the result:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXXJYJMwZR153QZoMU2wkTgU4AuXvRzJxKcza9SX75P1DbDxrrlrJPePy2eXqF1JFpBjt-RqJv8VbHITHD9f2z2diexA4UNmnlIR85q1ZORIjhaHsCVTWXQg_aOd-4OVDRY9NODg4zkck/s1600/Flame2.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXXJYJMwZR153QZoMU2wkTgU4AuXvRzJxKcza9SX75P1DbDxrrlrJPePy2eXqF1JFpBjt-RqJv8VbHITHD9f2z2diexA4UNmnlIR85q1ZORIjhaHsCVTWXQg_aOd-4OVDRY9NODg4zkck/s1600/Flame2.gif" /></a></div>
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You can now also see how the controls will be if you are directly controlling a ship.</div>
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The fixed guns will shoot automatically when theres an enemy in range. But for Turrets, they will aim automatically but you will have to shoot manually by double tapping the screen.</div>
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This gives you the feeling that you are destroying the enemy and not that stupid Android phone or Iphone.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgzdCtOQ1TiGx1zUUrzoqaBk0OFY-lasmCdf3zEOsFp8TQLj4tEHl5zuVwpPcwjuuKoOdSmLglRUxB2ulkDqlIxNyuuZrUNDMPwGvs_C3nvANjqfZsPMuHqo3Hw1g6NNvGEdtvaD_gXO4/s1600/Flame2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgzdCtOQ1TiGx1zUUrzoqaBk0OFY-lasmCdf3zEOsFp8TQLj4tEHl5zuVwpPcwjuuKoOdSmLglRUxB2ulkDqlIxNyuuZrUNDMPwGvs_C3nvANjqfZsPMuHqo3Hw1g6NNvGEdtvaD_gXO4/s320/Flame2.png" width="320" /></a></div>
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Enemies will have red jets coming out so its easier to spot</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaOMEExxnC52K4M8exoUpMq_0B1E9RjshGMBAzmKKN3yU7ih7Mz_vz0s83FrXO27Pl9j17tjKh_cMPRG0LLcmwwauzUNGHLAZFbYbu3czodRP2xaV0FnbLKC5mM3nhMyZgcUDmXAB-_VI/s1600/Flame1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgaOMEExxnC52K4M8exoUpMq_0B1E9RjshGMBAzmKKN3yU7ih7Mz_vz0s83FrXO27Pl9j17tjKh_cMPRG0LLcmwwauzUNGHLAZFbYbu3czodRP2xaV0FnbLKC5mM3nhMyZgcUDmXAB-_VI/s320/Flame1.png" width="320" /></a></div>
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HD picture.. not that it makes much difference on a phone</div>
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the engine effects will still be altered, you see that once I stop the thrust, the flame simply goes smaller. But I want that some special effects will happen when you stop thrusting, and also when you suddenly start thrusting, but that will come later.<br />
<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-42654041921516646542015-10-11T04:29:00.003-07:002015-10-11T04:29:43.707-07:00New Ships<div class="separator" style="clear: both; text-align: left;">
Boom!!</div>
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this is what I made during my offline time.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji9BkGUdNHOb92cfcs_Yzqm6u3DXe_F6SWSNrfETHfmGDwOSinZX0gIE3NXjJ5Kfq2Od5qUD-HuPN-6s3tES0kQTXN-cnuW1JRecxNgWIzVfuloUGqJk-lxFse66CuzddsnTGUpCpUzds/s1600/Ships2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="183" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji9BkGUdNHOb92cfcs_Yzqm6u3DXe_F6SWSNrfETHfmGDwOSinZX0gIE3NXjJ5Kfq2Od5qUD-HuPN-6s3tES0kQTXN-cnuW1JRecxNgWIzVfuloUGqJk-lxFse66CuzddsnTGUpCpUzds/s320/Ships2.png" width="320" /></a></div>
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This will be a ship of the 'enemy' team.</div>
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All the ships of the 'enemy' team will have this style </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdXUQwhD2CzB1p9AaAcDdv_7G2KCIy17cHIsthVhWaHwcr8_rizG5drqeFgPHIvgQ2bMUYg6-anOfu5VviXK6Fdm0fZiZhaFd5GaOZZXuEE22mvAUAASJFcdPRfLLRjx6yWVvNW1lw4I4/s1600/Ships4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdXUQwhD2CzB1p9AaAcDdv_7G2KCIy17cHIsthVhWaHwcr8_rizG5drqeFgPHIvgQ2bMUYg6-anOfu5VviXK6Fdm0fZiZhaFd5GaOZZXuEE22mvAUAASJFcdPRfLLRjx6yWVvNW1lw4I4/s320/Ships4.png" width="320" /></a></div>
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While 'friendly' teams will have this style, like the other 2 ships</div>
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But this one if the first special one, it can carry fighters</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5GmDlK_Shpcnxu-fzlBaZ0lBPVNG7TJDU0CECNfrIUuVVfHrGdgmlbXoH5oO-xdRQ5F_BPkmGECFdT58bD5sxJ0y2un5K39Dq8ZNeexGaC1Rg8MlDDdWghUzJHpDHrJiTRdUcNWMERT0/s1600/Ships5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5GmDlK_Shpcnxu-fzlBaZ0lBPVNG7TJDU0CECNfrIUuVVfHrGdgmlbXoH5oO-xdRQ5F_BPkmGECFdT58bD5sxJ0y2un5K39Dq8ZNeexGaC1Rg8MlDDdWghUzJHpDHrJiTRdUcNWMERT0/s320/Ships5.png" width="320" /></a></div>
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(did some photoshop here to show you the plan)</div>
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these fighters will automatically head of to the enemy</div>
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once the ship spots one. (less tapping for the android device)</div>
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and will also automatically dock to this ship once the fighter sees this ship.</div>
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that is a very nice layout of text is it not, text looks a bit like a pyramid but without the top.</div>
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I don't know if the pyramid text will appear when you read this on the phone, but on the pc it works.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkUaO6VduRD_ErYhjuvQ7zBzW6KmzbFLt0x2aJcKyc6PBeLVG8SviIk7K3TALBR1hx88BkN8eKEQe9byCPuPcpY8-y6TD1oLrXEZolFsfz-V9piSpmVDDtpJDn_gffVZOl0DHK4bI-avA/s1600/Ships1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkUaO6VduRD_ErYhjuvQ7zBzW6KmzbFLt0x2aJcKyc6PBeLVG8SviIk7K3TALBR1hx88BkN8eKEQe9byCPuPcpY8-y6TD1oLrXEZolFsfz-V9piSpmVDDtpJDn_gffVZOl0DHK4bI-avA/s320/Ships1.png" width="320" /></a></div>
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And here is the total collection of ships now</div>
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You might think, WUT THIS IS THE ONLY THING YOU DID IN YOU OFFLINE TIME?!?!</div>
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nope.</div>
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I actually secretly have another ship (maybe 2) to show but I will show you that next time. </div>
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At the moment I'm also busy making a nice engine particle effect when you accelerate the ship.</div>
<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-63581343373499145492015-10-03T15:11:00.000-07:002015-10-03T15:11:02.021-07:00Added some spacedustRight, now its time to be realistic.... i mean UNrealistic<br />
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Spacedust!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0PhO2j_HZ88wV9yXLivbzl-Ccdc7Tysy4ee6PU1VJyJBIs_8nbLMp6SvdYAiwQ35OeB2nXCQTkZV0N4dFPlhnL9V87_54Fua4foa0t_NSedENmHgYFposX8guQ9w-I6rCjkZD5VBkomY/s1600/blbl.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="167" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0PhO2j_HZ88wV9yXLivbzl-Ccdc7Tysy4ee6PU1VJyJBIs_8nbLMp6SvdYAiwQ35OeB2nXCQTkZV0N4dFPlhnL9V87_54Fua4foa0t_NSedENmHgYFposX8guQ9w-I6rCjkZD5VBkomY/s320/blbl.gif" width="320" /></a></div>
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<br />
Very fancy way of indicating your movement.<br />
Its easy to get disoriented without it... So I added some epic unrealisticness.<br />
<br />
Next time in unrealism: Drag<br />
but very minor drag so you still notice you're in space. Simply plays better with unrealistic overhaul<br />
Oh yeah, you will also have sounds in space. The engine will make so much noise that even space cant stop it.JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-71347601643411615392015-10-03T02:07:00.000-07:002015-10-03T02:51:50.631-07:00ahh finally new update - The loading screenbecause, in the month september.. I had no internet! D8 D8<br />
how did I survive this state of utter horror ?! I question myself as well<br />
Yes I could have gone to internet cafe, and I did but too lazy to upload stuff. I did make some offline stuff during September though,<br />
Also the reason I had no internet was is because i moved to my new home in Frankfurt, and started as programmer at Flaregames. but i did not expect it to take 1 full month before I got internet again..<br />
<br />
Ok now enough with the internet stuff, here my first thing I want to show!<br />
<br />
First of All, I made a fancy loading screen yay!<br />
<strike>(.gif is 2mb... thats the smallest I can get)</strike><br />
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<strike>[.gif]</strike></div>
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<strike>argh photoshop was taking up 2GB just to export this..</strike></div>
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<b>EDIT:</b><br />
Luckly, we also have youtube!<br />
<iframe allowfullscreen="" frameborder="0" height="270" src="https://www.youtube.com/embed/bOQxOXbD4Rw" width="480"></iframe><br />
<br /></div>
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So that was the first part of the update, </div>
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next part will be some new ship models, but I will show you those next week </div>
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These days I'm going to work on the combat system. I want that to be as fun as possible since that will be a big part of the core gameplay (perhaps i can then already publish a small version of it)</div>
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JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-45194248319017382812015-08-23T02:08:00.000-07:002015-08-23T02:08:01.731-07:00Meteors can now also be generatedHere some pictures:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGRJJbHOt37z8PvoOgFRqSL0y2oV7sMUjRzPpH6W_UfL3ABK78Gzrz5uTqdQCgFsno_4fjtmkZ2SGfEeGxWXemg6ks1eaiH2bFfkoF-7EgDq2g49jVz-T1k_GkM6fe5Z3tiVX-rhxgpFo/s1600/MeteorGenG1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGRJJbHOt37z8PvoOgFRqSL0y2oV7sMUjRzPpH6W_UfL3ABK78Gzrz5uTqdQCgFsno_4fjtmkZ2SGfEeGxWXemg6ks1eaiH2bFfkoF-7EgDq2g49jVz-T1k_GkM6fe5Z3tiVX-rhxgpFo/s320/MeteorGenG1.png" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9PVTLR0pHbqwaITST4SSPUHyNw1qy-bHtmpZPCMsp3WaGGFmsCFOLoAnLEFL5dhvlG_2us7zJUJT7bPOH7ocUh1NOFk_mlaE1vBRRxQRneUMA-MAt734aHvDgwd56PUcq8pq7n9vGU6E/s1600/MeteorGenG3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9PVTLR0pHbqwaITST4SSPUHyNw1qy-bHtmpZPCMsp3WaGGFmsCFOLoAnLEFL5dhvlG_2us7zJUJT7bPOH7ocUh1NOFk_mlaE1vBRRxQRneUMA-MAt734aHvDgwd56PUcq8pq7n9vGU6E/s320/MeteorGenG3.png" width="320" /></a></div>
<br />
These will so far only appear as moons on some planets. But I have plans to put them in deep space later onJesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-16998256648725494602015-08-15T01:28:00.001-07:002015-08-15T01:28:44.800-07:00Planet Update againHi poeple,<br />
<br />
Got a new update about planets again.<br />
Recently I work on planets a lot, I think it will actract more poeple to watch my game once the planets look fancy, or the whole scenery in general. So im starting to worry about gameplay a bit later for now.<br />
I got spherical noise working now, so i could make mountains yay!!<br />
<br />
woosh:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-GeUaeagwOkVNmNwsobvui_Uf-1NVJN5XYT6S88UapMZQt0operUEmRHih2zieHq6in-2g4-In7jEjLU6cFCMg63kJxJ5AcuUCfhvOUyD5DWgvOfIa0_6n55r3Q_Tybm1PEu_AXggYAQ/s1600/PlanetGenG1g.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="172" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-GeUaeagwOkVNmNwsobvui_Uf-1NVJN5XYT6S88UapMZQt0operUEmRHih2zieHq6in-2g4-In7jEjLU6cFCMg63kJxJ5AcuUCfhvOUyD5DWgvOfIa0_6n55r3Q_Tybm1PEu_AXggYAQ/s320/PlanetGenG1g.png" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGxAtnLab7DfSywlhnIzno6QU8Miuh1F1Oz0sulD3xnlvOA5JFSJO7MzRUfq8-QfVBuokWI88JiGayn6TcGpfZ7kX7OjyEtuXarema4Nl7oC0JOx5GgfycPZu2NsaH-GVZYnfux0l3g84/s1600/PlanetGenG2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGxAtnLab7DfSywlhnIzno6QU8Miuh1F1Oz0sulD3xnlvOA5JFSJO7MzRUfq8-QfVBuokWI88JiGayn6TcGpfZ7kX7OjyEtuXarema4Nl7oC0JOx5GgfycPZu2NsaH-GVZYnfux0l3g84/s320/PlanetGenG2.png" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVNjEPn9kJD5TZO9YADUU7M9F8beseyI4TxSKu4YfEoPzV59hzh3Ndcd0wwXeV9OlnNi0ehga9XGr2N6uHbqgD9AdgeWSfseYsdIR_El_RDbzIYjixeQU4qY8b9ifogX_PtMOWrJsqOMc/s1600/PlanetGenG3F.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="164" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVNjEPn9kJD5TZO9YADUU7M9F8beseyI4TxSKu4YfEoPzV59hzh3Ndcd0wwXeV9OlnNi0ehga9XGr2N6uHbqgD9AdgeWSfseYsdIR_El_RDbzIYjixeQU4qY8b9ifogX_PtMOWrJsqOMc/s320/PlanetGenG3F.png" width="320" /></a></div>
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Ooooohhh verrry realisticcccc</div>
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Still the terrains need more varience, and to be honest theres a lot more i want to work on for the planets but you will have to wait to see muahaha<br />
<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-4897951349242748832015-07-18T09:35:00.001-07:002015-07-18T09:38:25.396-07:00MAJOR UPDATE FK YESH!!BOOM!!!<br />
Heres some result on the planet generator i've been working on for a while:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimpvdv7j6HES9poc3vqWlN-0SgUHS2ZCmYuzmYl8N3uJj-D7dLpbbtbgOb6evdvFDKWpqCtrRjGY9vmpTujuDj25svAYlR_lr9vJ6uKnbR1bdj_SbA7gWrgGgcatmMI7_b69V4s1dLTIM/s1600/PlanetGenF1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="166" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimpvdv7j6HES9poc3vqWlN-0SgUHS2ZCmYuzmYl8N3uJj-D7dLpbbtbgOb6evdvFDKWpqCtrRjGY9vmpTujuDj25svAYlR_lr9vJ6uKnbR1bdj_SbA7gWrgGgcatmMI7_b69V4s1dLTIM/s320/PlanetGenF1.png" width="320" /></a></div>
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Fancy planet with normals, and diffuse</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglZgtdpufM1t2ynI315Di84TOaTUUjcNnpQV4q9zo1g1xTPFSTfMReHuPbyamL-KkVrGyXMBfKReo52mu79gdfimQJGTLO0Q07z88seCaC1qLfGezriInrnDg6o5c3uv4nBrwkrfWCqNI/s1600/PlanetGenF2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglZgtdpufM1t2ynI315Di84TOaTUUjcNnpQV4q9zo1g1xTPFSTfMReHuPbyamL-KkVrGyXMBfKReo52mu79gdfimQJGTLO0Q07z88seCaC1qLfGezriInrnDg6o5c3uv4nBrwkrfWCqNI/s320/PlanetGenF2.png" width="320" /></a></div>
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Fancy craters</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7UVsloZIeeOLYkA9bx2B8GZY8OygFAYOc7T2YB-kHSpCmHqGGELhWxzNq-n0ZCOWzT2Xw88FDclnbiD2p4SyTE8JqCQly08-86m36Hp_yAAv_v5ESffWtd9lnFDacNCz90R-667l2dpA/s1600/PlanetGenF3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7UVsloZIeeOLYkA9bx2B8GZY8OygFAYOc7T2YB-kHSpCmHqGGELhWxzNq-n0ZCOWzT2Xw88FDclnbiD2p4SyTE8JqCQly08-86m36Hp_yAAv_v5ESffWtd9lnFDacNCz90R-667l2dpA/s320/PlanetGenF3.png" width="320" /></a></div>
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Fancy very deep crater</div>
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First stage planet generation ------- DONE!! D8 D8!!!1!!1 FINALLYLYLYLYLYYY!!!!!</div>
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ok so. </div>
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nohow,</div>
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you see that there is no shadow map yet, still has to be done. but i wonder if the android / IOS wont suffer from the performance because of that, so thats last on my priority list.</div>
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but.. BOOM !! its there</div>
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Now I'll probably work on some gameplay again</div>
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JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-72081951554749195692015-07-07T02:10:00.000-07:002015-07-07T02:10:01.221-07:00Still working on planet generation...Buttttt<br />
Look I got automatic unrwapping (almost) correctly done wohoo!!<br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbFY5fvb0McsKZlgr0rGU0Ix476XCPkq81n5uMoLnCizZN9h0xfBozeZ66H6_PpDGNiaFBv289_DfCGqHzp5MkMZQMv7W6n61szisddOa99BouVZYjn9fkWoXQ5AZsEffmcWPlqadrJ5I/s1600/lovely.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbFY5fvb0McsKZlgr0rGU0Ix476XCPkq81n5uMoLnCizZN9h0xfBozeZ66H6_PpDGNiaFBv289_DfCGqHzp5MkMZQMv7W6n61szisddOa99BouVZYjn9fkWoXQ5AZsEffmcWPlqadrJ5I/s320/lovely.png" width="320" /></a></div>
<br />
Now still need to work on those lines, and on the texture itself.<br />
Sorry for the late update, more late updates might follow. My girlfriend will be staying here for a while so I cannot spend as much time anymore on the game argh..<br />
But no worries, ill keep working on the gameJesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-55954049299290144212015-06-21T11:37:00.002-07:002015-06-21T11:37:39.249-07:00Tiny update - Planet generationHey poeple,<br />
<br />
Little update here<br />
Still working on the planet generations, but the unwrapping still is quite a challenge for me.<br />
The cubic mapping didn't quite work out for deep craters. so now I'm trying the generate 'Thah ultimate UV map'<br />
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Butttt all i did so far is fuck it up. here a nice screenshot!<br />
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It does kinda look cool actually...</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhJB4Quc6yTK8KNOHZIy_Of0v_YeSdETW7MJu3wiWvkOJxwLHPwpUzfBZPIml1CyHB9Wak21j1P3o3PYOpyWteOP6opc7hB0u3MpdbPtKtWWr39zLSGSR9y0lyTnalvFI23lJ1RsUhykk/s1600/fuckedup.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhJB4Quc6yTK8KNOHZIy_Of0v_YeSdETW7MJu3wiWvkOJxwLHPwpUzfBZPIml1CyHB9Wak21j1P3o3PYOpyWteOP6opc7hB0u3MpdbPtKtWWr39zLSGSR9y0lyTnalvFI23lJ1RsUhykk/s320/fuckedup.png" width="320" /></a></div>
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<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-42243287802922870762015-06-13T13:40:00.002-07:002015-06-13T13:43:16.547-07:00Planet generation 2nd stepWuzaaa poepleee,<br />
<br />
Worked on the planet generation this week again. there are not big notifiable results. I have been working on the automatic UV mapping, which is now done. but the texturing still has to be done. Here are some pictures:<br />
<div style="text-align: center;">
Le Generated UV Map + unfinished texture </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjkyTyci44fUSSxwKI01pwovAAqcQr3JojOITj1ON7NAG_wXapGg8o8FRonF9eD21SbQhNhqXWpeSNuBbvm5Nm1VLi9ZxpEWADK8gHH8gcoTZ-kxykAHvH8IBRU3IXbwdUqjHPhh-JURg/s1600/Unwrap5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjkyTyci44fUSSxwKI01pwovAAqcQr3JojOITj1ON7NAG_wXapGg8o8FRonF9eD21SbQhNhqXWpeSNuBbvm5Nm1VLi9ZxpEWADK8gHH8gcoTZ-kxykAHvH8IBRU3IXbwdUqjHPhh-JURg/s320/Unwrap5.png" style="cursor: move;" width="320" /></a></div>
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Le Game view of texture thing</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgktiuXp58qlESkRpjvVUhG3n5e7Yw25LEAbSJGkKfSBQKT32mnegr3SpB8aYi1xv_oxHbi0RyzjDueRSWYpW0EJbpbBPC8gazie9_2If1uyi8nUoj-ZE9lTaBKZiXHZ7d6T-RBzXV-TgE/s1600/Unwrap6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="178" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgktiuXp58qlESkRpjvVUhG3n5e7Yw25LEAbSJGkKfSBQKT32mnegr3SpB8aYi1xv_oxHbi0RyzjDueRSWYpW0EJbpbBPC8gazie9_2If1uyi8nUoj-ZE9lTaBKZiXHZ7d6T-RBzXV-TgE/s320/Unwrap6.png" width="320" /></a></div>
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Le applied with different colors just for the heck of it</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioU9FX3OlLH-ME-FGg_V_szYXleSBSPkHBDcdLCo6AoRCo8rD5lecfh5Ix6Jf_o_w0gSSDyBfQ7Mb-qjBgwSZCsFJZ9ij8C8m3a25C9Q5WB17GHm2CRFrvGaKFcBB-aYBprEwnRCnT4P0/s1600/Unwrap4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioU9FX3OlLH-ME-FGg_V_szYXleSBSPkHBDcdLCo6AoRCo8rD5lecfh5Ix6Jf_o_w0gSSDyBfQ7Mb-qjBgwSZCsFJZ9ij8C8m3a25C9Q5WB17GHm2CRFrvGaKFcBB-aYBprEwnRCnT4P0/s320/Unwrap4.png" width="320" /></a></div>
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There are still those thin black lines around the planet, Thats a known issue, and I know the solution for it as well. But as you see, no real awesome texture yet, buttttt im getting closer now and in the end I think it will be really interesting, and then the looks are finally starting to get pretty :p<br />
<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-56152928703351779722015-06-06T07:48:00.002-07:002015-06-06T07:48:40.701-07:00Moons, Destruction & Team colorsWUZAAAA<br />
<br />
Alright new update again,<br />
So i got some stuff done again<br />
First of all, there are team colors now! wohoo .. or something, its pretty essential to see which ones are your enemy and which ones aren't..... I think<br />
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Oooohhhh <span style="color: red;"><b>Red</b></span> & <span style="color: blue;"><b>Blueeee</b></span>. or <span style="color: blue;"><b>blue</b></span> and <span style="color: red; font-weight: bold;">red </span></div>
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depends how you see it.. literately... with your eyes</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4vA1fvXTTnsl8RXXwcEiofXBW77Rs8zaFqKHZrmFP261YR3rlIcJ_7JWBfCSpqzlNnvFcYZhkOiQ_iVwV4TDiGazTGxVaI9WQ9hYRUU1sghA8mF7nwU0XYhvzZZPZsYpXImVUS90ys8c/s1600/Moons2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4vA1fvXTTnsl8RXXwcEiofXBW77Rs8zaFqKHZrmFP261YR3rlIcJ_7JWBfCSpqzlNnvFcYZhkOiQ_iVwV4TDiGazTGxVaI9WQ9hYRUU1sghA8mF7nwU0XYhvzZZPZsYpXImVUS90ys8c/s320/Moons2.png" width="320" /></a></div>
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Theres also white for civilian ships.</div>
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And also, There are moons now. But they still have to be scaled and positioned properly<br />
But hey, now you know they are coming.<br />
They rotate very very slowly around the planet, not to disrupt the gameplay. You can take over the moons as well. In gas giants you probably actually want to take the moons as they have a higher science level than the gas giants them selves.<br />
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A moon that looks exactly the same as the planet</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZoh1E-TNZYuMHLEk1NHpNBUtfslmmZrf8ig09Kdap1SJba6A0xxuWAuktpLtmlPYw-4Q-Lp8fj-0hlnyR0UL7KH-uuA-MmIAz0zmZdMbjep9wMiygQxyvQ1Xjdp6ln_INPBeRWj9CWBo/s1600/Moons1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZoh1E-TNZYuMHLEk1NHpNBUtfslmmZrf8ig09Kdap1SJba6A0xxuWAuktpLtmlPYw-4Q-Lp8fj-0hlnyR0UL7KH-uuA-MmIAz0zmZdMbjep9wMiygQxyvQ1Xjdp6ln_INPBeRWj9CWBo/s320/Moons1.png" width="320" /></a></div>
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And lastly, I worked a bit more on the destruction of ships. they now really obliterate and explode<br />
They still break of in staged if the ship below wasn't so powerful..<br /><br />
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BOOM Motherfakka!!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhG3mCw8hzF6tnbhd1atuBbxFwG8SN6KdlO6bS-iK1O2JJ6vcRUBjgPtk1zWsW7VLlG7KvKu232OxZtGhxbo4LbNvLbVHMju1Hqr30SS7ZNAh750Sgrd8W_Q8_Db0a8YavKFWQCx4FGLsc/s1600/Moon3.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhG3mCw8hzF6tnbhd1atuBbxFwG8SN6KdlO6bS-iK1O2JJ6vcRUBjgPtk1zWsW7VLlG7KvKu232OxZtGhxbo4LbNvLbVHMju1Hqr30SS7ZNAh750Sgrd8W_Q8_Db0a8YavKFWQCx4FGLsc/s320/Moon3.gif" width="320" /></a></div>
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<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0tag:blogger.com,1999:blog-3709398220546885154.post-91877608531677307932015-05-30T12:25:00.002-07:002015-05-30T12:26:54.062-07:00Interface 2nd step<b>BAM!</b><br />
<br />
New interface thingy again<br />
Woosh!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsB-oPbXSTLuyBdZNIqZAcFEl1ZPs0z5fT6ufpwLWV-NmZcDnvWDWIz7uGrFUBoIoud_I8ESFQjq9wzkgARP6icar43v4FENj7tcoIwsKwHso52xxUc_qJaP8ZPbx5P5e5xUVEPTR8hPk/s1600/logA.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsB-oPbXSTLuyBdZNIqZAcFEl1ZPs0z5fT6ufpwLWV-NmZcDnvWDWIz7uGrFUBoIoud_I8ESFQjq9wzkgARP6icar43v4FENj7tcoIwsKwHso52xxUc_qJaP8ZPbx5P5e5xUVEPTR8hPk/s320/logA.png" width="320" /></a></div>
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This is what you see when you HAVE conquered a planet</div>
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And oh yeah, new background as well.<br />
<br />
<b>Interface</b><br />
But lets talk about the new interface.<br />
now you can buy ships!<br />
ish..... buttons dont work yet.<br />
But these ship buttons are generated from the real mesh, which saves me lots of work in the future. (and will also save some filesize for the Android/IOS)<br />
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<b>Background thing</b><br />
Yes previous background was ugly, new background better.<br />
(This will add filesize again so forget what i said about the ship menu buttons)<br />
<b><br /></b>
<b>For the rest, </b><br />
Planets generate faster :V i know..... not a high priority, but it does help me test the game better<br />
<br />JesseDishttp://www.blogger.com/profile/03423541600105090606noreply@blogger.com0