Here some pictures:
These will so far only appear as moons on some planets. But I have plans to put them in deep space later on
An IOS and Android RTS Game, with spaceships and stuff.
also for PC, WindowsPhone, and the Pokedex.
The most crazy mindblowing game of the cosmos.
Sunday, 23 August 2015
Saturday, 15 August 2015
Planet Update again
Hi poeple,
Got a new update about planets again.
Recently I work on planets a lot, I think it will actract more poeple to watch my game once the planets look fancy, or the whole scenery in general. So im starting to worry about gameplay a bit later for now.
I got spherical noise working now, so i could make mountains yay!!
woosh:
Still the terrains need more varience, and to be honest theres a lot more i want to work on for the planets but you will have to wait to see muahaha
Got a new update about planets again.
Recently I work on planets a lot, I think it will actract more poeple to watch my game once the planets look fancy, or the whole scenery in general. So im starting to worry about gameplay a bit later for now.
I got spherical noise working now, so i could make mountains yay!!
woosh:
Ooooohhh verrry realisticcccc
Still the terrains need more varience, and to be honest theres a lot more i want to work on for the planets but you will have to wait to see muahaha
Saturday, 18 July 2015
MAJOR UPDATE FK YESH!!
BOOM!!!
Heres some result on the planet generator i've been working on for a while:
Heres some result on the planet generator i've been working on for a while:
Fancy planet with normals, and diffuse
Fancy craters
Fancy very deep crater
First stage planet generation ------- DONE!! D8 D8!!!1!!1 FINALLYLYLYLYLYYY!!!!!
ok so.
nohow,
you see that there is no shadow map yet, still has to be done. but i wonder if the android / IOS wont suffer from the performance because of that, so thats last on my priority list.
but.. BOOM !! its there
Now I'll probably work on some gameplay again
Tuesday, 7 July 2015
Still working on planet generation...
Buttttt
Look I got automatic unrwapping (almost) correctly done wohoo!!
Now still need to work on those lines, and on the texture itself.
Sorry for the late update, more late updates might follow. My girlfriend will be staying here for a while so I cannot spend as much time anymore on the game argh..
But no worries, ill keep working on the game
Look I got automatic unrwapping (almost) correctly done wohoo!!
Now still need to work on those lines, and on the texture itself.
Sorry for the late update, more late updates might follow. My girlfriend will be staying here for a while so I cannot spend as much time anymore on the game argh..
But no worries, ill keep working on the game
Sunday, 21 June 2015
Tiny update - Planet generation
Hey poeple,
Little update here
Still working on the planet generations, but the unwrapping still is quite a challenge for me.
The cubic mapping didn't quite work out for deep craters. so now I'm trying the generate 'Thah ultimate UV map'
Butttt all i did so far is fuck it up. here a nice screenshot!
Little update here
Still working on the planet generations, but the unwrapping still is quite a challenge for me.
The cubic mapping didn't quite work out for deep craters. so now I'm trying the generate 'Thah ultimate UV map'
Butttt all i did so far is fuck it up. here a nice screenshot!
It does kinda look cool actually...
Saturday, 13 June 2015
Planet generation 2nd step
Wuzaaa poepleee,
Worked on the planet generation this week again. there are not big notifiable results. I have been working on the automatic UV mapping, which is now done. but the texturing still has to be done. Here are some pictures:
There are still those thin black lines around the planet, Thats a known issue, and I know the solution for it as well. But as you see, no real awesome texture yet, buttttt im getting closer now and in the end I think it will be really interesting, and then the looks are finally starting to get pretty :p
Worked on the planet generation this week again. there are not big notifiable results. I have been working on the automatic UV mapping, which is now done. but the texturing still has to be done. Here are some pictures:
Le Generated UV Map + unfinished texture
Le Game view of texture thing
Le applied with different colors just for the heck of it
There are still those thin black lines around the planet, Thats a known issue, and I know the solution for it as well. But as you see, no real awesome texture yet, buttttt im getting closer now and in the end I think it will be really interesting, and then the looks are finally starting to get pretty :p
Saturday, 6 June 2015
Moons, Destruction & Team colors
WUZAAAA
Alright new update again,
So i got some stuff done again
First of all, there are team colors now! wohoo .. or something, its pretty essential to see which ones are your enemy and which ones aren't..... I think
And also, There are moons now. But they still have to be scaled and positioned properly
But hey, now you know they are coming.
They rotate very very slowly around the planet, not to disrupt the gameplay. You can take over the moons as well. In gas giants you probably actually want to take the moons as they have a higher science level than the gas giants them selves.
And lastly, I worked a bit more on the destruction of ships. they now really obliterate and explode
They still break of in staged if the ship below wasn't so powerful..
Alright new update again,
So i got some stuff done again
First of all, there are team colors now! wohoo .. or something, its pretty essential to see which ones are your enemy and which ones aren't..... I think
Oooohhhh Red & Blueeee. or blue and red
depends how you see it.. literately... with your eyes
Theres also white for civilian ships.
And also, There are moons now. But they still have to be scaled and positioned properly
But hey, now you know they are coming.
They rotate very very slowly around the planet, not to disrupt the gameplay. You can take over the moons as well. In gas giants you probably actually want to take the moons as they have a higher science level than the gas giants them selves.
A moon that looks exactly the same as the planet
And lastly, I worked a bit more on the destruction of ships. they now really obliterate and explode
They still break of in staged if the ship below wasn't so powerful..
BOOM Motherfakka!!
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