Sunday, 27 December 2015

Woosh, The game can now run in a browser

And more compatibility shit!!
it now runs on,,,,




Da browserrrrrrrrrr

yush.
Only ONE tiny little thing.
no actually two.
The browser version doesn't really like having threads.. Its possible but ..... mmmmeee.... so right now theres no planet in the background, since they usually get spawned by a background thread.

Second thing, it needs WebGL 2.0 to run, and it will take some while when all browsers actually support 2.0.  but when that time DOES come, then boom! first game ever using WebGL 2.0!! or something. 

This was a real pain in the butthole

Sunday, 20 December 2015

Another status update

the game now runs on linux
So now it'll be easier to get it running on android soon as well, and also on other devices, since i had to solve a lot of compatibility errors.

but otherwise nothing to show.

Tuesday, 15 December 2015

status update

hey poeple, little status update about how its going:

Right now i did the following things:

- Ships can be spawned form the menu, so you can finally swap ships
- You can kill enemies now (but you dont get a score from it yet)
- Buying now takes credits
- Changed camera behaviour
- more minor stuff
- even more minor stuff

and now I installed linux gnome-ubuntu, I decided to not work on windows anymore.

yeah this would mean it will be easier for me to develop for the android devices, as they are linux based as well. but I did it mainly because I wanted to get used to it.

Still no spaceships from modellers, but i'm still hoping that that will come soon

Hopefully better update next time D8

Sunday, 6 December 2015

Different ship buy menu, and ship spawning


alright, new update again.
To aim towards the first version of the game, the game needed the menus to be a bit more practical and simpler.
So heres the new ship buy menu:


Very simple, can only contain 3 ships. You'll be able to repair your ship there later on as well.
But most importantly, you can finally swap ships!


The spawning has to be improved though, there is no nice animation of it yet. but hey, it works! weeee

Also, you might notice that the 'contributors' section has a new guy there! Duncan D will do some additions to the marketing of this game. (dont be suprised if he talks about helicopter dildo's all the time) Today he set up a moddb page of the game, so if you are familiar with moddb, then great!
The game is up there now as well:
http://www.moddb.com/games/invasio